Season 4: Golden Isles

Season 4: Golden Isles
Release Date: August 27th, 2024
We’re excited to share the full patch notes for Season 4: Golden Isles, the last content update for Zenith: Nexus.
We gathered top player requests from the Zenith Discord and our community Feedbear, and we’ve been hard at work making those requests a reality. In addition to new content for Infinite Realms, you can expect quality of life fixes and the return of some old favorites for The Last City🪽. To help make the MMO experience more accessible for new players, we also decided to drop the price of Zenith: The Last City (DLC) from $29.99 to $9.99 USD.
We’re grateful to all the Zenitheans who have been here since the beginning, as well as anyone who chooses to pick up the game in the future. Your passion is what brings Zenith to life, and we hope you continue to make new friends and cherished memories in Zenith for the foreseeable future.
As a way to honor our incredible community, we're hosting nostalgic community events following the release of Season 4 and granting a 🎁 special reward: Log in during the event weekend (September 6-8), and you'll receive the exclusive in-game title “Eternal Zenithean”. Event details will be shared in the Discord!

New Content

Infinite Realms
  • Added 3 new Adventure Gate layouts
  • Added 3 new Pandowl Gate layouts
  • Added new premium Summer cosmetic set
  • Added new Pirate, Shark, and Avatar of Telos enemies
  • Added new Season 4 Unique Gear Set
  • Added new Agent Rank Season & New Agent Rank Bow Cosmetic Reward
The Last City
  • Added custom cosmetics for Kickstarter backers of the Ramen Lover tier and above

Feature/System Updates

Nexus
  • Added two new inventory pages to both IR and TLC
  • IR purchased Cosmetics are now account bound and will populate in both IR and TLC
    • In order to see cosmetics in TLC directly after purchase in IR, a player must logout and then log back into IR. Then if the player logs out of IR and into TLC, the cosmetics will populate in the inventory of any player character
Infinite Realms
  • When a player character reaches level 100, they may now accept a quest from Mika in the City to increase their Prestige rank. This resets their levels & skill tree and converts unique items into cosmetics
The Last City
  • Return of original Fast Fly
  • Added basic item trading between players
  • Players can now reroll pet perks
  • Doubled item limit caps on Mark of Twilight, Mark of Dread, Mark of Devotion, and Celestial Fragment
  • Doubled the limit for running daily raids
  • Added ability to convert Essotech gear to Marks of Dread
  • Reduced the minimum player requirements from 4 players to 2 players for Defiled Gardens, Infernal Core and Pillar of the Architect
  • Reduced the minimum player requirements from 2 players to 1 player for Outlaw Grove
  • Players can now trade with Mika in Nexus City Essence of Arboruht to redeem the Baby Arby pet

Resolved Issues

Nexus
  • Reduced load screen duration in login edge cases
Infinite Realms
  • Avatar of Telos Arby's hammer no longer kills you instantly if you walk into it
  • Added a new error message to display when there are no IR shards to connect to
  • Using life modifiers on boss rush and dying no longer makes the city stop rendering
  • City waystone crystal is now climbable
The Last City
  • Corrected scaling issue for BM Combo with Primal
  • Player characters will now never experience unintentional negative movement/inverted controls
  • Increased drop chance for the Wither and Rot augment
  • Refinement pass on enemy audio and music loops
  • Players can now scrap while overencumbered

Known Issues

Nexus
  • If the bald hairstyle is equipped while playing out of body mode, the player character will be shown without a head
Infinite Realms
  • Rare grapple hook momentum bug where momentum stops while grappling
  • Some headgear doesn’t preview in inventory
  • The PVP start duel button isn't working
The Last City
  • When entering an dungeon/raid with fewer than the maximum amount of players for that instance, the instance will wait about 5 minutes before allowing players to continue. There is currently no UI to show remaining wait time
  • Lighting in certain areas will be slightly off like in the Infernal Core (some geo is black), and housing on PCVR, and shading on some objects from certain angles or at specific times of day
  • Housing will show a grid on initial load in. The grid will continue to show if the house doesn't have a floor
  • The new seasonal summer IAP does not appear to be converting to TLC after buying it in IR. This is being reviewed.